![]() Fixed an issue in which client-side players would be unable to move if the host accessed an object immediately after disconnecting.Fixed an issue in which, if you canceled your ready status the instant that you launch, your friends would be able to join with the other players in the room through the Friend List.Fixed an issue in which you wouldn't be able to save your data and the game would hang if you saved a damage log and your save data exceeded 4096 KB.Fixed an issue in the Arsenal speed calculation in which the unit would be faster than the actual parameters due to the weight of Body or Legs elements. ![]()
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